Check if a channel is busy.
bool events_is_busy(
struct events_resource * resource)
Check if a channel is busy, a channel stays busy until all users connected to the channel has handled an event.
Data direction | Parameter name | Description |
---|---|---|
[in] |
resource |
Pointer to a events_resource struct instance |
Status of the channels busy state.
Return value | Description |
---|---|
true |
One or more users connected to the channel has not handled the last event |
false |
All users are ready to handle new events |